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Importing Visual Scripting Assets before opening visual scripting graphs...
Importing Visual Scripting Assets before opening visual scripting graphs throw errors. When importing new visual scripting assets in... Read more
The previous state stays active and the "OnEnterState" event can't be ca...
How to reproduce: 1. Open the attached user project “AnyStateBugDemo.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Pl... Read more
Serialization errors are thrown in the Player when Managed Stripping Lev...
Reproduction steps: 1. Open users attached project 2. Navigate to Edit > Project Settings > Player > Other Settings 3. Change Man... Read more
ContinuousNumberDrawer contains extra .cs extension
The file ContinuousNumberDrawer contains an extra .cs extension. It is named ContinuousNumberDrawer.cs.cs. This prevents some projec... Read more
[WebGL] Player freezes with VisualScripting errors when built with WebGL
Reproduction steps: 1. Open user-submitted project https://editorbugs.unity3d.com/api/v1.0/attachments/c01f50a6-5f82-424a-80e0-c9a45... Read more
[Bolt] Fuzzy Finder jitters when right-click context menu tooltip does n...
Reproduction steps: 1. Create a new project 2. Import Bolt package 3. Create a Flow/State Graph 4. Right-click to open the Fuzzy Fin... Read more
Argument out of Range Exception error
*Reproducible on:* * VS version: 1.7.7 * Editor version: 2021.2.08f1 * Platform: Win 10 *Steps to Reproduce:* # Create a game objec... Read more
[Linux] GUI error when creating graphs from the welcome windows
*Reproducible on:* * VS version: 1.7.7 * Editor version: 2021.2.8f1 * Platform: Ubuntu 20.4 *Steps to Reproduce:* # On the Project ... Read more
[Linux] Hovering on the variable types, makes is jumpy
*Reproducible on:* * VS version: 1.7.7 * Editor version: 2021.2.8f1 * Platform: Ubuntu 20.4 *Steps to Reproduce:* # Create a game o... Read more
The Editor becomes laggy when using Visual Scripting on macOS Ventura
Steps to reproduce: 1. Open the “My Project (1)” project 2. Open the “StateMachine” (Visual Scripting) Asset (Assets folder) 3. Do a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
- [Android] Selection of text in the InputField is not being removed when pressing the backspace button on Android Devices