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The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Observe the Game View Expected result: There are ... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more
The Joint Anchor position remains the same when the GameObject is dynami...
How to reproduce: 1. Open the “JoinAnchorsBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Game ... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce: 1. Connect an Xbox controller 2. Open the “BugRepro.zip“ project 3. Open the “SampleScene” 4. Set the Game vi... Read more
[Android] Selection of text in the InputField is not being removed when ...
How to reproduce: 1. Open the “IN_77082” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Press ... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce: 1. Open the attached "CrashRepro" project 2. Go to Build Profiles (File > Build Profiles) 3. Select iOS from th... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce: 1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users” 2. Add and set u... Read more
Animation Rig gets mangled when nested AnimationLayerMixerPlayable is used
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/LayerMixerIssue/Scenes/Spawner” Scene 3. Enter Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color picker values remain the same when pressing ctrl + z to undo the changed values
- Name of the Material in the Material Hierarchy Popup window is cut off
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite