Search Issue Tracker
[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero
How to reproduce: 1. Open the "ECSSampleRepro.zip" project 2. Check the Console Expected result: No errors appear in the Console Ac... Read more
Entity System stops to work when the class name exceeds 37 characters
How to reproduce: 1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Observe ... Read more
“NullReferenceException" errors are thrown in Play mode when subscene ed...
Reproduction steps: 1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project 2. Open the “Repro” scene 3. Enable Editin... Read more
Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...
How to reproduce: 1. Open the “entity_test“ project 2. Open the “OutdoorsScene“ 3. Observe the Console Expected result: No err... Read more
[ECS] Elapsed time counted from application start causes new Scene's Uni...
How to reproduce: 1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples 2. Build And ... Read more
[Entities] Error DCICE001: Entities.ForEach Lambda expression uses somet...
Steps to reproduce: 1. Add this script to project with Entities installed: using Unity.Entities; public class NewBehaviourScript :... Read more
Companion GameObjects are invisible in Scene view when their entities ar...
Reproduction steps: 1. Open the user's attached project "DOTSBugs.zip" 2. Enter Play mode 3. Observe Scene and Game views Expected ... Read more
Unexpected error when using Entities.ForEach inside a method with a gene...
How to reproduce: 1. Open the attached (TestProjectDefaultRP.zip) project 2. Open the Console Window Expected result: No errors app... Read more
Unexpected error thrown when calling Job.WithStructuralChanges( ) inside...
Reproduction steps: 1. Open user's attached project "New Unity Project (4)" Expected result: No errors are thrown Actual result: Un... Read more
Failed to burst compile lambda expression error DCICE005
How to reproduce: 1. Open attached project "Bug.zip" 2. Observe Console window Expected result: no errors are thrown Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller