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Lighting gets cut off when using different Probe Volume Subdivision Leve...
Reproduction steps: 1. Open the attached "1411097.zip" project 2. Open the "APVs_terrain_bug" Scene 3. Enter the Play mode 4. Observ... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps: 1. Open the attached project "Sample HDRP 2.zip" 2. Open "OutdoorsScene" from the Project window 3. Enter Play m... Read more
[HDRP] Adding Custom Volume Pass component results in ArgumentOutOfRange...
Reproduction steps: 1. Open user attached project 2. Select any object in Hierarchy 3. In Inspector click on Add Component 4. Add th... Read more
Shadow casters can't be SRP-batched when they have different UnityPerMat...
Reproduction steps: 1. Open the attached project "ShaderGraphSRPBatcher.zip" 2. Enter Play mode 3. Open the Frame Debugger window an... Read more
Editor crashes when exiting Play Mode
Reproduction steps: 1. Open the user's attached project 2. In the Toolbar click Test > Load Scenes 3. Enter Play Mode 4. Exit Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs