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[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Observe the Game view Expected result: Spr... Read more
BezierUtility.BezierPoint function parameters are not in the right order
To reproduce: 1. Open the project “Test_sprite_shape” 2. Observe the Scene view Expected result: The red line repeats the contr... Read more
Sprite Shape is invisible when spawned at runtime
How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more
SpriteShape collects all GameObjects in active Scene when importing asset
Reproduction steps: 1. Open the attached project 2. Open Window → Analysis → Profiler 3. In the Profiler window set the Target to... Read more
Error “A Native Collection has not been disposed, resulting in a memory ...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Make any change in the Scene (e.g., make a Game... Read more
"'Object.FindObjectsOfType(Type)' is obsolete" warning is thrown by 2D S...
Reproduction steps: 1. Open the “ObsoleteExtrasProject“ project 2. Make sure “Assets/Samples/2D SpriteShape” does not exist 3. Op... Read more
Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...
How to reproduce: 1. Open the "URPTest" project 2. Select the "Closed Sprite Shape" GameObject 3. In the Inspector enable "Fill ... Read more
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce: 1. Create a 2D Project 2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape 3. Selec... Read more
Crash on DynamicHeapAllocator::Deallocate when changing SpriteShapeContr...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Pl... Read more
Spriteshape vertex array allocating less than expected
*Steps to reproduce:* 1. Open attached project > SampleScene 2. Edit spline of spriteshape in scene and move left control poin... Read more
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