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Toggle Group not letting one Toggle to become untoggled via scripting
To reproduce: 1. Open attached project. 2. Open test scene if not already open. 3. In Play mode, press on Achievements tab. 4. Pres... Read more
Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce: 1. Open attached project 2. Open the main scene 3. Play the scene 4. Hold the left mouse button on Yes/No button... Read more
Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reprod... Read more
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce: 1) Create new project 2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childContr... Read more
Input Field ignores users input if its Content Type is Integer/Decimal N...
How to reproduce: 1. Open the attached "InputFieldBug" project and enter playmode 2. Select the bottom Input Field with positive dec... Read more
Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity 2. Open "Title" scene 3. On Hierarchy expand "Canvas"... Read more
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen an...
Steps to reproduce: 1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity 2) Build and run 'ReproScene' on a d... Read more
Enabling disabled Prefab instance of nested Canvases results in child UI...
How to reproduce: 1. Open the attached project "CanvasBug2" and open "CanvasBug2" scene 2. Expand "Main Canvas" GameObject in the H... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ligtmaps disappear when entering the Play Mode
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color