Search Issue Tracker
Tooltip missing for Timeline - Play Range
Play or Next Frame buttons have tool tips, but the Play Range button does not. Repro Steps: - Create a new project and open the ti... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce: 1. Open the attached "TimelineBugPaste" project and "Repro" scene 2. Make sure that Timeline window is open and s... Read more
[Timeline] First few frames of the timeline is played twice, causing aud...
Load the project attached Open the scene 1 Open New Timeline in the timeline editor Play the scene Note that the first few samples ... Read more
Play button doesn't work after creating a animation in timeline
Steps To Reproduce: 1. Hierarchy > right click 2. 3D Object > cube 3. Go to Windows > Sequencing > Timeline. 4. Select cube and cli... Read more
Previously selected GameObject in the Hierarchy window gets highlighted ...
Steps to reproduce: 1. Open original project 2. Click on any GameObject in the Hierarchy which does not have a timeline 3. Use the "... Read more
[Timeline] Changing the Emit Signal property of a Signal Emitter does no...
How to reproduce: 1. Open the attached "case_1148709-EmitSignalNoSave" project 2. Open the "New Timeline" in Timeline Window 3. Sele... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce: 1. Open attached project 2. Open Timeline window 3. In Hierarchy window, select Main Camera 4. In Scene view, move the... Read more
Only one of the tracks are affected when selecting multiple Animations t...
How to reproduce: 1. Open the attached "UnityTimeLineBug.zip" Project 2. Double click on "Example.playabledirector" to open it in th... Read more
[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Cube game object, make sure Timeline window is open 3. In I... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Playable Director". 4. In Inspector, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ligtmaps disappear when entering the Play Mode
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color