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[Themes] Tooltip is not shown when hovering over 'services' button in th...
Reproduction steps: 1. Create or open any project 2. Hover over "cloud" button on the top right corner Expected result: Services to... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project - Ensure you have a personal edition. Help -> Manage License. Return license. Ensure you... Read more
[Themes] Component icons get camouflaged on selection when using persona...
Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots St... Read more
Services window UI clipping when Editor UI Scaling is at 125%, 175% and ...
Reproduction steps: 1. Open attached project "Clipping_.zip" 2. In Services window, observe service area UI Expected result: No cli... Read more
[Editor] 'Colour picker' from Material property remains open after closi...
'Colour picker' window remains open when the Inspector window closed by 'Close Tab' option. Step To reproduce: 1. Create a New Pro... Read more
MenuItems are not separated with a separator in the Hierarchy context menu
How to reproduce: 1. Open user's attached project 2. Go to GameObject -> SubMenu in the toolbar 3. Notice that the items "MenuItem" ... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce: 1. Open attached project ("case_1244882.zip") 2. From the menu bar select BUG > Test 3. Observe color fields in an ope... Read more
Popup menus are modal and blocking, requiring two clicks to switch
Reproduction steps: 1. Open attached project "DoubleClick.zip" and scene "SampleScene" 2. In Editor, click on "Account" popup menu 3... Read more
Borders corners not properly rendered
To reproduce: 1 - Open the 2020.1 Editor 2 - look at corners of buttons in the top toolbar. Actual result: Some corners are not wro... Read more
Editor UI text is blurry when compared to previous Unity versions
How to reproduce: 1. Create a new project 2. Set the Editor Font to Verdana (Edit -> Preferences) 3. Select Main Camera GameObject ... Read more
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