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[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more
[TextureSheetAnimation] Start Frame range is one frame longer than avail...
The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more
ParticleSystem.Simulate doesn't update with small timestep
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it 4. Notice that red particles are stuttering while whit... Read more
[Shuriken] With billboard alignment set to view rotating particles are n...
Reproduction steps: 1. Open project "PivotViewBug" 2. Open scene "Main" 3. Simulate particle system - You should see that particl... Read more
[Shuriken] Circular reference crash when assigning a sub emitter particl...
Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more
[Collision] The default World Collision Radius value of 1 changes behavi...
Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more
[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...
Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more
[ParticleSystem] Particle trigger object with disabled collider componen...
Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more
[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...
Repro steps: 1. Download Realistic Effects Pack 4 from Asset Store 2. Open PC_Demo(Unity5.5+) scene 3. Press Play and click on the D... Read more
Simulating particles with audio throws Assertion errors
Steps to reproduce: 1. Open attached project 2. Open "Scene0_AudioViz" scene 3. Go into play mode -Assertion errors appear in consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset