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[Lighting] Icon for the Light Properties window doesn't change when ligh...
When a light type is changed in the Properties window, the icon of the properties window doesn't change accordingly, refer attached ... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps: 1. Open the attached project ("Test2020LightingBug.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...
Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro: 1. Create a new Project 2. Create Cube Gameobject 3. ... Read more
Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more
[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...
How to reproduce: 1. Open the attached InterleavedShadowCascades.zip project 2. Go to Project window/Assets/Settings and select Uni... Read more
"There are 1 objects in the Scene with overlapping UV's" warning is thro...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Lighting Settings (Window->Rendering->Light... Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce: 1. Open attached project "LightmapST.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Game view 4. ... Read more
[Regression] Directional light shadow artefacts in 2020.2.0a21
This affects builtin, also HDRP. Steps: 1. Download QA attached repro project in comment (com.unity.template-hd_builtin.zip) 2. Ope... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs
- Managed Reserved Memory is adding up every time when a custom asset is uploaded into the scene