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Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
Numerous errors are thrown upon removing ArticulationBody Component in P...
How to reproduce: 1. Open the attached project, Bug scene 2. Enter Play Mode 3. Make sure Scene View is visible(tested with Scene an... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps: 1. Open user attached project 2. Open the Crime Scene located in Assets\Scenes 3. Press Play Expected result: T... Read more
ArticulationBody crashes when instantiating an object from the scene and...
Reproduction steps: 1. Open the user's attached project and Scenes/John scene 2. In the Hierarchy window, select BadRope 3. In the I... Read more
ArticulationBody.SetJointAccelerations does not change the accelerations...
How to reproduce: 1. Open the attached project (case_1322614-ArticulationStability) 2. Click Play 3. Observe the behavior of the two... Read more
Unable to Undo some of the ArticulationBody property changes
Steps to reproduce: 1. Open new project 2. Add ArticulationBody component to a new GameObject 3. Add another ArticulationBody compon... Read more
[General] OnTriggerEnter gets called a second time when colliding GameOb...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console, inspect the l... Read more
Able to put ArticulationBody and RigidBody components on the same GameOb...
Steps to reproduce: 1. Open new project 2. Create new game object 3. Add ArticulationBody and Rigidbody component to the game object... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce: 1. Download the tester-attached Scene file(BugScene.unity) 2. Create a new Unity project 3. Import the scene and o... Read more
MeshCollider fails to be added when added through Script in Player
Reproduction steps: 1. Open User Attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Click on the Board on the Table... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled