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[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps: 1. Create an empty project 2. Import a custom package Expected result: Unity imports the package Actual result:... Read more
Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce: 1. Open the user's project "Clean android splash 2021.2.7f1.zip" 2. Open "Check Splash Screen Settings" Scene 3. S... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more
[M1] Crash when opening a project after updating packages
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes when opening ... Read more
[M1] Build and Run button being disabled when the target architecture Ap...
Reproduction steps: 1. Create a new project on a Silicon Mac 2. Open Build Settings 3. Make sure that the Target Architecture is "Ap... Read more
[M1] Player crashes when the project is built twice and the .app file is...
Reproduction steps: 1. Open the attached project 2. Build and run the project 3. Build and run the project again, replacing the .app... Read more
[M1] Editor crashes when entering play mode for the second time
Reproduction steps: 1. Open the user's project 2. Enter play mode, then exit play mode 3. Enter play mode again Expected result: Ed... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Right-click in Assets window 3. Create -> C# Script Expected... Read more
[Xcode] [macOS] Unable to submit macOS build for external test flight re...
Reproduction steps: 1. Submit a macOS build for an external Test Flight review Expected result: No errors appear Actual result: "Th... Read more
[macOS] Project either crashes or gets corrupted when being renamed whil...
How to reproduce: 1. Create a new project 2. While the project is opening rename the project folder Expected result: Either renami... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset