Search Issue Tracker

4
votes
Fixed

[Callbacks] When disabling renderer on one object, OnBecomeVisible is ca...

Graphics - General

-

Dec 19, 2014

-

Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project 2. Open 'Test' scene 3. It has 3 objects which logs OnBecameVisible() a... Read more

0
votes
Fixed

Resizing editor tabs results in artifacts

Graphics - General

-

Oct 14, 2015

-

Version/s: 5.3.0b3

Projects Steps: 1. Open new Project. 2. Resize it like crazy (Check GIF). 3. You should get some rendering artifacts. Read more

0
votes
By Design

Material properties animated by animation clips can't be shared with oth...

Graphics - General

-

May 23, 2015

-

Version/s: 5.0.2f1

To reproduce: 1. Open attached project 2. Open Main scene 3. Press play 4. Observe that the sphere pulses from white to red and ba... Read more

0
votes
Fixed

[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings

Graphics - General

-

Sep 04, 2015

-

Version/s: 5.3.0a1

Steps: 1. Open player settings. 2. Untick second "Automatic Graphics API" (OSX). 3. Make GlCore first in list. 4. Guess what!? Yes,... Read more

1
votes
Fixed

Batching appears to break vertex coloring

Graphics - General

-

Jun 05, 2016

-

Version/s: 5.4.0b20

How to reproduce: 1. Open Repro project (please download from comment) 2. In the scene, there are 2 trees, each of them are using 2... Read more

0
votes
Fixed

Can't change texture compression from RGB Compressed DXT1 to ETC 4 bits ...

Graphics - General

-

Nov 18, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open attached project. It contains a texture called "zoombie_mask". It is a 2048x2048 pixels .BMP image 2. Select i... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

0
votes
Fixed

[GLES][GLCORE] DepthOfField deosn't work

Graphics - General

-

Jul 21, 2015

-

Version/s: 5.1.2f1

Info: Depth of Field from standard package doesn't work as it should be in opengl core it only whitens the area. Other post effect ... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

-

Oct 05, 2015

-

Version/s: 5.2.1p2

To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.