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[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
NullReferenceException when changing Texture Shape
How to reproduce: 1. Open project 2. Select leaf texture in Project View 3. Change Texture Shape to Cube and hit Apply 4. Observe co... Read more
[Native Apple Silicon] Editor crashes when importing a specific asset fr...
Reproduction steps: 1. Create a new 3D project with the Native Apple Silicon Editor 2. Import this Asset: https://assetstore.unity.c... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the user's mentioned Prefab 3. In the Hierarchy, inspe... Read more
Errors are thrown when re-importing Asset folders containing .ttf files
How to reproduce: 1. Open the attached project 2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_No... Read more
PNG import fails when file is still being written to
If Unity starts to import a PNG file while it's still being written to then the import will fail. We should check if there's anythin... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more
FBX Model BlendShapes are corrupted when imported into the Scene
How to reproduce: 1. Create a new project 2. Import the user's attached FBX Models into the project (Assets -> Import New Asset...) ... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce: 1. Open the attached project (PresetTest.zip) 2. In the Project view, go to Packages/TESTPACKAGE, and select the S... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors