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[Mac] Editor crashes while creating build for Android for VM FTP project.
Editor crashes on creating the Android build. Steps to repro: 1. Download the project from https://drive.google.com/file/d/1EWDxxD... Read more
[Android]Rendered GameObject amount is severely lowered when their mater...
Steps to reproduce: 1. Open the user's attached project "VKNotRenderingEverything.zip" 2. Open "SampleScene" 3. Build it for Android... Read more
Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce: - Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & NDK t... Read more
"Object reference not set to an instance of an object" is being printed ...
Reproduction steps: 1) Open user's attached project 2) Open "test" scene 3) Make sure main camera has "test" script attached 4) Buil... Read more
unity player allocates too much memory on some Android
The app uses up too much native heap memory on Android devices. Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce: 1. Open attached project ( LightBakeTest.zip ) 2. Make sure the Baked Global Illumination is checked in the lightning ... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps: 1. Download and open the attached project: "Bug-InputField-GamePad.zip" 2. Build and install it on an Android de... Read more
[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce: 1. Open a new project 2. Navigate to Android Player Settings 3. Expand the "Icon" Tab Expected Behavior: The Icon... Read more
[Android] Gradle build fails with "More than one file was found with OS ...
Repro steps: 1. Open QA attached project (link in edit) 2. Build for Android Actual: Build failure: "More than one file was found w... Read more
[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...
How to reproduce: 1. Open the attached project "InternalProject" 2. Build And Run on Android device Expected results: The app does ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset