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Sprite slice border functionality is gone
Select a sprite, open the sprite editor, select the sprite slice - notice that you can not change it's border. If you select the sl... Read more
[SpriteEditor] contents will disappear upon exiting playmode
Reproduction steps:(Gif in the Edit) 1) Open attached project. 2) Select any sprite in Assets window, hit Sprite Editor in Inspector... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro: - download smaller project attached by QA in comment - open it wi... Read more
Update lag in dopesheet after creating animation in scene
1. Have animation window open 2. create animation by dragging at least two sprites to scene 3. Curve does not appear in dopesheet un... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce: 1. Open attached project 2. Observe that Sprite "Tiles" is sliced using 'Automatic" option 3. Open Tile Palette ... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened: When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro step... Read more
Sprite Renderer's material is projected on 3d object when object is bet...
To reproduce: 1. Open user's project "Minimal Project - Sprite Mask bug" 2. Move the mesh object in Z axis in such way it would be p... Read more
Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps: 1. Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled