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System.UnauthorizedAccessException on native lib when trying to build fo...

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May 25, 2022

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more

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Freeze when EditorUtility.UnloadUnusedAssetsImmediate() is called when q...

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “BugReport” project 2. Close Unity Editor Expected result: Unity Editor closes properl... Read more

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Types from serialized references on Prefabs are not updated when moving ...

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a17

Reproduction steps: 1. Open the attached “1563442.zip“ project 2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder 3. S... Read more

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Tests run ~5 times slower than usual when switching to another program w...

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May 25, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19

Reproduction steps: 1. Open the "IN-39896.zip" project 2. In the Test Runner Window, press "Run All" 3. Quickly Alt+Tab to another p... Read more

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UI material is reloaded in Inspector window after Undo/Redo

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May 26, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11

*Reproduction steps:* # Create a new project # Create a new "Image" GameObject # Locate "Default UI Material (Material)" and c... Read more

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macOS display doesn't go into Sleep Mode when the Editor is running

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce: 1. Create and open a new project 2. Wait ~10 minutes Expected result: After some time the macOS display goes ... Read more

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Filters dropdown: Window doesn't rescale on items collapse

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May 29, 2023

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Version/s: 2022.2.19f1, 2023.1.0b18, 2023.2.0a17, 2023.3.0a3

Steps to reproduce: # Create/open any project # Go to the "Window" menu item and select "Package Manager" # In the "Package Ma... Read more

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[DX12] ShaderData.VariantCompileInfo.ShaderData contains 38 extra bytes ...

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May 30, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a2, 2024.1.0a1

On DirectX 12, when calling ShaderData.Pass.CompileVariant, the returned data contains 38 extra bytes in ShaderData.VariantCompileIn... Read more

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Redundant materials appear in the Renderer component after calling SetMa...

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May 30, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce: 1. Open the attached “SetSharedMaterialsBug.zip” project 2. Open the Test Runner window (Window → General → Test R... Read more

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[DX12] "Remove texture only valid for surface data" error message in the...

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May 31, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open user attached project "2023-beta-test.zip" 2. Enter Play mode 3. Activate Headset 4. Exit Play mod... Read more

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