Search Issue Tracker
Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...
How to reproduce: 1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project 2. Enter Play Mode 3. Observe t... Read more
[HDRP] Game View is not being rendered when loading in a Prefab Camera a...
Reproduction steps: 1. Open the attached “BugREpro” project 2. Enter the Play Mode Expected result: The generated “Player Camer... Read more
GameObject shadows are cast as Mesh Filter Mesh instead of Mesh Renderer...
Steps to reproduce: 1. Open the “IN-66249” project in Android or iOS platform 2. Open the “ShadowReceiverDemoScene” scene 3. In t... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “Calculate...
How to reproduce: 1. Open the user’s attached “TMPPreferredHeightBug.7z” project 2. Open “SampleScene” Scene (Assets > Scenes) 3.... Read more
[Android] [Vulkan] Player crashes on "/vendor/lib/hw/vulkan.msm8998.so (...
How to reproduce: 1. Open the "IN_66852" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
Undoing loses ARC reference on an audio source
When undoing or redoing modifications to the audio source component resource field, the resource reference is lost if it was an audi... Read more
UI Toolkit draws black screen on Adreno 740 with Vulkan
Reproduction steps: a. Download the project from [this link|https://qa-project-repository.ds.unity3d.com/project/NPFVENT] and ope... Read more
Enable asset database(adb) provider doesn't update the search window
Repro steps: 1. database(adb) provider is disabled by default 2. open advanced search window and use glob query, e.g. glob:"*.... Read more
Shader warnings are thrown when building 3D (URP) Sample Scenes Template
Reproduction steps: # Create a new 3D URP Sample scenes template project # Build the project and check the console Expected r... Read more
Build Profiles: Window becomes messy during the resizing
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Doc "Build Profiles" window next to "Scene" and "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled