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[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more
Unity does not recognize surround sound driver capabilities and plays au...
Reproduction steps: 1. Download and open the attached project: "SurroundSoundTest.zip" 2. Enter Play Mode 3. Observe the Console ... Read more
[Android] Particles not rendered in the Player on some Android devices w...
How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more
float16_t is not working properly with DXC on DX12
Reproduction steps: 1. Open the attached “Float16Test.zip“ project 2. Open the “Assets/Outdoors.unity“ Scene 3. Enter the Play Mo... Read more
The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...
Reproduction steps: 1. Click on the Console window 2. Click on the Game view window 3. Enter the Play mode Expected result... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in foru... Read more
NullReferenceException and ArgumentException errors are thrown after ent...
Reproduction steps: 1. Open the attached “TransitionBug.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode 4. Exit Play... Read more
Crash on mono_class_inflate_generic_type_with_mempool when reloading dom...
How to reproduce: 1. Open the attached project (“IN-7238.zip) 2. Click the right mouse button on Assets 3. Click “Create/Assembly... Read more
[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate k...
How to reproduce: 1. Import the attached package 2. Open Shader Graph that is assigned to VFX 3. Add Virtual Texture property and sa... Read more
"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false