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22
votes
Fixed

Editor crashes after entering the Play Mode when using Unity NetCode

Package: Unity Netcode

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Apr 10, 2020

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Version/s: 0.1.0-preview.6

How to reproduce: 1. Open the attached Scene labeled "NetCodeTest" 2. Enter the Play Mode 3. Wait for a few seconds Expected result... Read more

12
votes
Won't Fix

Installing Netcode for Entities package throws "The type or namespace na...

Package: Unity Netcode

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Sep 13, 2023

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Version/s: 1.0.17

To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more

12
votes
Duplicate

[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...

Package: Unity Netcode

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Feb 03, 2021

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Version/s: 0.6.0-preview.7

Steps to reproduce: 1. Open the user's attached project "GameplayServerTest.zip" 2. Navigate to Project window-> Build 3. Select And... Read more

0
votes
Active

Netcode for Entities resending static-optimized entities for large entit...

Package: Unity Netcode

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May 08, 2024

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Version/s: 1.2.1

Reproduction steps: 1. Open the attached project “netcodePW” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy wi... Read more

0
votes
Active

IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...

Package: Unity Netcode

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Apr 22, 2024

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Version/s: 1.2.0

Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more

0
votes
Won't Fix

Bad dynamicSnapshotPointer for predicted spawned ghosts causing incorrec...

Package: Unity Netcode

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Apr 05, 2024

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Version/s: 1.0.11, 1.1.0, 1.2.0

Reported by user in the forum [here|https://forum.unity.com/threads/bad-dynamicsnapshotpointer-for-predicted-spawned-ghosts-causing-... Read more

0
votes
Active

[DOTS] The EnableableComponent with GhostEnableBit does not reset to the...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0, 1.3.0

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pla... Read more

0
votes
Won't Fix

Netcode's CommandSendSystem does not yet recognize maxMessageSize parame...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0

Newly introduced in Transport 2.1 is the maxMessageSize parameter found on NetworkSettings, a customizable max packet size for restr... Read more

0
votes
In Progress

[DOTS][NetCode for Entities] Predicted Spawned Ghost that affects other ...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0, 1.3.0

Reproduction steps: 1. Open the attached project "ReproProject" 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pl... Read more

0
votes
Won't Fix

Ghost Hash from the Server side doesn't match the Ghost Hash on Client side

Package: Unity Netcode

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Dec 13, 2023

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached project “CharacterControllerTest” 2. Open the “Assets/Scenes/Game” Scene 3. In the Proje... Read more

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