Search Issue Tracker
Fixed in 5.0.1
Votes
2
Found in
4.5.5f1
Issue ID
647126
Regression
No
WWW returns incorrect HTTP status 100 when POST data is relatively large
To Reproduce:
1. Run /Assets/WebPlayerTemplates/server.js (in the attached project) using node.js.
2. Open the project attached to the post in Unity, play.
3. Click 'Small post', notice that status returns 200.
4. Click 'large post', notice that is 100 returned, even if the server returns 200.
5. Only happens when .postValues members contain more than ~1000 characters.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
Add comment