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Fixed in 4.6.5

Votes

0

Found in

5.0.0f4

Issue ID

677960

Regression

No

[WSA] Build and run error in the editor

Windows Store Apps

-

Pressing "build and run" button when building to WSA platform (specific build parameters are given below) editor shows such error:
---
Exception: Failed to build Visual Studio project. Output:
UnityInstallationDir "C:\Program Files\Unity\Editor".
UnityWSAPlayerDir "C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport".
UnityProjectDir "C:\BUILD AND RUN TEST\510a3".
Copying unprocessed assemblies...
C:\BUILD AND RUN TEST\510a3\Assembly-CSharp-metro-vs2013.csproj(3,3): error MSB4019: The imported project "C:\BUILD AND RUN TEST\510a3\UnityCommon.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
C:\BUILD AND RUN TEST\510a3\Assembly-CSharp-firstpass-metro-vs2013.csproj(3,3): error MSB4019: The imported project "C:\BUILD AND RUN TEST\510a3\UnityCommon.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
---

More of errors are in the attached log file "log.txt";

"Build and run" doesn't make error to appear when building to WSA, sdk8.1, without Unity C# projects

Reproducible on 4.5, 4.6. 5.0, 5.1;
Different version provides slightly different error messages;

Repro steps:
1. create an empty project;

2. set such settings in build settings:
>sdk: 8.0, without Unity C# projects
or
>sdk: 8.0, with Unity C# projects
or
>sdk: 8.1, with Unity C# projects

3. press "build and run" button;

Workaround: don't use "build and run" button.

Comments (2)

  1. shubhamswaraj2021

    Aug 20, 2020 01:54

    good one <a href="https://www.lyricsauto.com">lyricsauto</a>

  2. Fabien Renaud

    Jul 08, 2015 18:33

    I have the same issue with Unity 5.1.1f1 and i'm building from command line.

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