Search Issue Tracker
Fixed in 5.3.2
Votes
2
Found in
5.3.1f1
Issue ID
758106
Regression
Yes
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with multithreaded rendering enabled.
To reproduce:
1. Build and run attached project
1a On Android you have to enable multithreaded rendering in PlayerSettings
2. Tap around
3. Observe flickering UI textures
Reproducible: 5.4.0b1, 5.3.1p1
Regression from 5.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_locate_free when rendering a specific scene
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
Add comment