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Fixed in 5.2.2

Votes

5

Found in

5.2.0f1

Issue ID

724093

Regression

Yes

[Windows][Build] Changing resolution through script stretches the screen

Graphics - General

-

Repro steps:
1) Open the project and script PositionAtMouse.cs in editor
2) Change line 25 to: Screen.SetResolution(resolution.width, resolution.height, true );
3) Build and run the project
4) In the build try clicking the resolution buttons
5) Notice that the game window changes resolutions improperly

Comments (2)

  1. RogDolos

    Dec 09, 2015 15:02

    This may be broken again with 5.3, or a similar bug is present (I submitted a bug report via the Editor).

  2. AdamScura

    Sep 21, 2015 03:55

    Unity 5.2 is broken until this is fixed! My team has no choice but to roll back to 5.1.3. I imagine other developers are in the same situation. Please release a patch ASAP.

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