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Fixed in 5.2.2
Votes
5
Found in
5.2.0f1
Issue ID
724093
Regression
Yes
[Windows][Build] Changing resolution through script stretches the screen
Repro steps:
1) Open the project and script PositionAtMouse.cs in editor
2) Change line 25 to: Screen.SetResolution(resolution.width, resolution.height, true );
3) Build and run the project
4) In the build try clicking the resolution buttons
5) Notice that the game window changes resolutions improperly
Comments (2)
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RogDolos
Dec 09, 2015 15:02
This may be broken again with 5.3, or a similar bug is present (I submitted a bug report via the Editor).
AdamScura
Sep 21, 2015 03:55
Unity 5.2 is broken until this is fixed! My team has no choice but to roll back to 5.1.3. I imagine other developers are in the same situation. Please release a patch ASAP.