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Not Reproducible

Votes

10

Found in

4.6.0b21

Issue ID

641323

Regression

Yes

UI.Text objects with size tags (rich text) don't scale with Canvas.scaleFactor

UI

-

To reproduce:
1. Open attached project
2. Open Bug scene
3. Resize game window
4. Notice that when UI.CanvasScaler object is set to "Scale With Screen Size" everything scales with screen space - EXCEPT UI.Text objects with RichText formatting of text using the <size=XX> tag

Comments (5)

  1. TECNOLOGIA

    Apr 15, 2015 10:11

    Still in 5.0.1. I hope they fix it soon as rich text is a handy feature.

  2. arturmandas

    Mar 02, 2015 15:57

    Is it really fixed in 4.6.3? I have <size=xx>my text</size> tag on an object under a canvas which are scaling properly, and the font is not scaling properly.

  3. keni4

    Feb 04, 2015 10:35

    And still in 4.6.2

  4. pleribus77

    Jan 09, 2015 16:14

    Just discovered this one. Very frustrating.

  5. jerryberry

    Jan 08, 2015 16:19

    It's still in 4.6.1p2 version.

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