Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.2f1
Issue ID
583898
Regression
Yes
When folding out prefabs Unity freezes
To reproduce:
1. Open attached project
2. Open Controllers/Resources folder
3. Fold out First Person Controller RigidBody
4. Select one of it's components
5. Fold out First Person Controller RigidBody(old)
6. Select one of it's components
Expected result: You can inspect the components
Actual result: Hang/Crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment