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Fixed
Votes
0
Found in
2022.2.0a13
Issue ID
UUM-913
Regression
No
[WebGL] URP uses shadow samplers, but EXT_shadow_sampler isn't enabled on GLES2 (WebGL1)
GLES2 GfxDevice does not enable the EXT_shadow_sampler extension, but this is used by URP shaders. WebGL1 supports this extension on devices where WebGL2 is supported, so we should enable that extension it's available. URP should be better about checking for the support of this feature before assuming it can use shadow samplers though, which has been filed as a separate URP issue.
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Resolution Note:
Fixed by another internal issue: UUM-2270: Regression: URP doesn't work for WebGL1