Search Issue Tracker
Active
Under Consideration for 1.1.X
Votes
0
Found in [Package]
1.1.6
Issue ID
AVPB-458
Regression
No
[VisionOS] Culling mask on Volume Camera does not work when this Camera is part of the additive scene
Reproduction steps:
1. Open the attached “Repro“ project
2. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)
3. Open the project in Xcode and run it
4. Observe the app on an Apple Vision Pro device or visionOS simulator
Expected result: Only white/gray GameObjects are visible and the black GameObjects are not visible
Actual result: In addition to the white/gray GameObjects, a black GameObject is seen
Reproducible with: 1.0.3, 1.1.6 (2022.3.25f1)
Reproducible on: M1 MacOS 14.3.1
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color picker values remain the same when pressing ctrl + z to undo the changed values
- Name of the Material in the Material Hierarchy Popup window is cut off
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
Add comment