Search Issue Tracker
Fixed in 5.2.2
Votes
0
Found in
5.2.0f3
Issue ID
729551
Regression
No
[UWP] Back button issues
Back button doesn't work on Windows Phone 10. Reproducible on 5.2, 5.3.
Repro steps:
1. Build an empty project for UWP platform;
2. Deploy on WP10 and try to click back button (hardware button). Nothing happens. Expected behavior would be global back navigation within the app and between apps.
On Surface tablets back button (system button) works as global back navigation;
More info on back button behavior:
https://msdn.microsoft.com/en-us/library/windows/apps/dn439322.aspx?f=255&MSPPError=-2147217396
Forum thread:
http://forum.unity3d.com/threads/system-back-button-on-windows-10-doesnt-work.355379/
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
kraskon
Nov 19, 2016 09:45
Since I can't delete my last comment, please kindly ignore it.
Back button is working fine in 5.3.6f1.
kraskon
Nov 19, 2016 08:31
Ver. 5.3.6f1 also not working
Was working fine with 5.3.0f4, stopped working after upgrade to 5.3.6f1
cat_muzzle
Mar 22, 2016 07:08
Ver. 5.3.2f1 , this bug revival.
Back button doesn't work on Windows Phone 10.