Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1p4
Issue ID
764378
Regression
No
[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds
Forum thread:
http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/
Repro steps:
1. open new project and create a button for Application.Quit() function.
2. build to UWP d3d platform.
3. build and run generated project. Press quit button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment