Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
9.0.0-preview.15
Issue ID
1234613
Regression
No
[URP] Universal Additional Camera Data component is not removed when trying to undo an action
How to reproduce:
1. Create a new URP project
2. Create an Empty GameObject
3. Add a Camera component to the GameObject
4. Press CTRL + Z to undo the action
5. Observe the Inspector window
Expected result: Both Camera and Universal Additional Camera Data components are removed
Actual result: Depending on the version used either none of the components are removed or only the Camera is deleted
Reproducible with: 2019.3.8f1, 2020.1.0b5, 2020.2.0a7
Could not test with: 2017.4.38f1, 2018.4.21f1(Additional Camera Data component was not yet present)
Reproducible with package versions: 7.3.1, 8.0.1, 9.0.0-preview.15(git master)
Notes:
1. HDRP is not affected(Tested with 2019.3.9f1 and HDRP 7.3.1)
2. Additional Camera Data component first appeared in URP 7.1.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.Load() fails to load assets created in the same frame when called from a function with the InitializeOnLoadMethod attribute
- Crash when loading RenderDoc in a specific Scene
- [AMD] Crash on D3D12Fence::Wait when rendering a specific scene
- R 16 bit textures have banding effect when packed into a Sprite Atlas
- DynamicFogProfile is not rendered in Play mode when SSAO is enabled and Rendering Path is set to "Deferred"
Resolution Note:
This is a known issue and there is an ongoing effort for 2021 to solve it. This also applies to Camera and Light component. Closing as won't fix. We hope to solve this in 2021