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Fixed in 5.4.1

Votes

0

Found in

5.4.0f1

Issue ID

815185

Regression

No

UnityWebRequest downloadedBytes property is always zero

Asset Loading

-

When downloading a bundle from network UnityWebRequest updates its progress property but doesn't update downloadedBytes property.

Open Main.scene and run. It tries to load a bundle from streaming assets.
See console log for progress and downloadedBytes values logged in Update.

The problem is present in several versions of Unity including latest stable 5.3 on at least Android, Windows and OSX.

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