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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.4.0b19
Issue ID
800609
Regression
No
Unity freezes after selecting a lot of meshes at once
Steps to reproduce:
1. Open project
2. Select all meshes (about 2040+) in "meshes" folder
Results: Editor freezes for 3-5 minutes(on my machine) and Unity process memory increases to 7-8 Gb.
Reproduced with: 5.4.0b20; 5.3.5p1; 5.2.4f1
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