Search Issue Tracker

Fixed in 5.3.0

Votes

0

Found in

5.3.0b6

Issue ID

743693

Regression

No

Unity crashes when user stops the server and WebGL client connected

Networking

-

1. Open attached project
2. Build and run for WebGL
3. Run "Server" or "Host" in Editor or standalone
4. Connect to the server from WebGL client
5. Stop server
==>
Editor/standalone crashes

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.