Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0f1
Issue ID
672462
Regression
Yes
Unity crashes when opening scene after project upgrade from 4.6 to 5.0
- Open a scene in the attached project
- Move any object in the scene
- Save the scene and close the editor
- Reopen the Editor. The project is corrupted and can't be opened. Unity crashes every time with:
Opening scene 'Assets/Scenes/basicRig.unity'
Recursive Serialization is not supported. You can't dereference a PPtr while loading. (Constructors of C# classes may not load objects either eg. EditorGUIUtility.TextContent should be moved to OnEnable. See stacktrace.)
(Filename: C:/buildslave/unity/build/Runtime/Serialize/PersistentManager.cpp Line: 1040)
The resource Arial.ttf could not be loaded from the resource file!
(Filename: C:/buildslave/unity/build/Runtime/Misc/ResourceManager.cpp Line: 1070)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "There can only be one active Event System" Warning is logged when entering Play Mode in the BenchmarkScene of the 3D Universal sample Template
- Motion blur is forced and exaggerated through transparents when "Sort with Refractive" and Motion blur is enabled
- MaterialPropertyBlock of a SpriteRenderer is reset when it is updated through the color picker
- TlsException is thrown when AVG Mail SSL Scan is used
- Edit Bounding Volume buttons are missing when GameObject contains a component with a missing script
Add comment