Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.2.0b2
2020.3
2021.1
2021.1.26f1
2021.2
2022.1
Issue ID
1374768
Regression
Yes
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Advanced Project Settings
How to reproduce:
1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub
2. Click three dots and select Advanced Project Settings
3. In the field enter "-force-opengl" or "-force-glcore"
4. Open the project
Expected result: Project opens
Actual result: Crash
Reproducible with: 2020.2.0b2, 2020.3.0f1, 2020.3.24f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a16
Not reproducible with: 2019.4.32f1, 2020.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b10
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.14f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1