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Fixed in 5.3.5
Votes
1
Found in
5.3.0f1
Issue ID
746964
Regression
Yes
Unity crashes on launch if "metadata" folder is deleted before launching Unity with same version again
Reproduction steps:
1. Open attached "test23" Unity project.
2. Close Unity editor.
3. Delete "test23\Library\metadata" folder
4. Open "test2" Unity project again with the same Unity version.
Actual result: unity crashes on "AssetImporter::GetAssetPathName".
Additional note: reproducible with any Unity project, which has at least 1 scene.
Workaround: delete library folder before launch.
Reproducible with: 5.2.0f3, 5.2.2f1, 5.2.3f1, 5.3.0f2
Not reproducible with: 5.1.4f1
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corriedotdev
Apr 11, 2016 08:18
Solution would be to transfer the meta data from one PC to the other I'm guessing.