Search Issue Tracker
Fixed in 5.3.6
Votes
9
Found in
5.3.4p3
Issue ID
789845
Regression
Yes
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing small assets" is taking 379 seconds (more or less) and it takes 13 seconds in Unity 5.3.4p1.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Hyp-X
Jun 02, 2016 16:55
According to the patch notes this is fixed in 5.3.5p2 but it doesn't appear to be fixed at all...