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Fixed in 5.5.0

Votes

6

Found in

5.3.1f1

Issue ID

787257

Regression

No

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

-

Steps to reproduce:
1) open attached project "NetworkSpawn.zip"
2) build and play with client and host
3) click "Space" on one of the clients
- bullet gets spawned

Expected: rotation is synced when spawning

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