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Fixed in 5.2.2

Votes

0

Found in

5.2.1p3

Issue ID

735927

Regression

Yes

UI (using best fit) freeze when displaying

UI

-

This issue has no description.

Comments (7)

  1. xBoxRedDot

    May 24, 2018 07:24

    5.6.6f2 still not resolved...

  2. Edy

    Sep 01, 2017 22:15

    Still there in Unity 5.6.3

  3. Knskan3

    Sep 16, 2016 12:42

    This is still an issue, just saw it happening in my game in iphone 5. Any news ??

  4. Knskan3

    Dec 08, 2015 21:05

    Just updated to 5.3 and the problem persists. When using best fit for fonts, Font.CacheFontForText is creating big pikes and freezing the app for some time

  5. fekj97

    Dec 08, 2015 19:03

    I updated and still i have the problem on OS x.

  6. pfreese

    Nov 17, 2015 07:42

    This fix is still awaiting a merge to a patch release branch.

  7. phasiclabs

    Nov 16, 2015 11:36

    This is claimed to be fixed in 5.2.2, but I've just tried in the latest patch (p4) and it is still there : http://forum.unity3d.com/threads/5-2-terrible-performance-spike-causing-by-font-cache.353794/page-2

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