Search Issue Tracker
Fixed in 4.6.2
Votes
8
Found in
4.6.1p3
Issue ID
660653
Regression
Yes
U4.6 Metal Seed 1 - Can no longer use Input Field on iOS
Input Field is non responsive on iOS in 4.6.1p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
Carlos Rovira
Mar 20, 2016 19:23
Same here. Input Field on WebGL can't launch the keyboard on iOS Safari Mobile. I'm on latest 5.3.4
GerardQ
Apr 04, 2015 11:15
Input field doesn't bring up keyboard for iOS game.
smuscroft
Mar 16, 2015 15:08
The keyboard does not display when focusing on an input field on Android platform. This occurs both in Editor and on device. Unity version 5.0.0.f4 Pro license
KralOFlu
Jan 25, 2015 22:38
In my case, pop up keyboard appears successfully; however, after typing first character keyboard disappears (the game restarts).
Following logcat outputs, I see that there is an exception: "java.lang.RuntimeException: We have been called with an unsupported language: "tr". Framework bug?" I concluded that it is a spell check error and disabled spell checking from language settings. After that, the problem has disappeared.
I hope the fix included in this issue will also help me.
Raghavendra
Jan 07, 2015 09:17
Yes, It's not working on Android too.
Umresh
Jan 07, 2015 07:36
Input field is non responsive on Android in 4.6.1p2.(no keyboard pop)