Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
766891
Regression
No
[TreeEditor] Editing distribution curve crashes at physx::shdfnd::internal::partition
Steps to reproduce:
1. Open attached project "766891.zip"
2. Open scene "repro"
3. In hierarchy, select "Tree"
4. In tree editor, select left branch (node which has number "7" in the corner)
5. Now open its Distribution curve editor
6. Select second curve preset (looks like "/")
7. Drag right point of the curve to the bottom (0 value)
8. Unity crashes shortly
0x0000000141E389BE (Unity) physx::shdfnd::internal::partition<unsigned int,physx::SortBoundsPredicate const >
Reproduced with: 5.1.4f1, 5.24p1, 5.3.2p1, 5.4.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment