Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.1p1
Issue ID
913574
Regression
No
Trail gets fractured when an object with a Trail Renderer Component moves in a curved line
To reproduce:
1. Open the attached Unity project "BugsReportLab.zip"
2. Open "Main" scene
3. Click on AnchorWorldContainer --> Machine1 --> Model --> Step2
4. Open Animation Window
5. Choose "Anim_Step2Sequence1" animation
6. Play it the animation
Note: The User has attached a link to a repro video
Expected result: The trail should maintain the same appearance throughout the animation
Actual result: The trail gets fractured before the arrow object makes a turn (see attached gif "TrailBug.gif")
Reproduced on: 5.5.3p4, 5.6.1p1, 2017.1.0b7, 2017.2.0a1
Note: The bug is not reproducible if the object moves in a straight line
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
This is a duplicate of issue #892120