Search Issue Tracker

Fixed

Votes

25

Found in

5.0.0p2

Issue ID

684020

Regression

No

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

-

Unity Player crashes when all the following conditions are fulfilled:

- Using OpenGL ES (2.0/3.0).
- Dynamic Batching is enabled.
- There is a vertex shader that needs a vertex color.
- A mesh without vertex color is given to that shader.

It’s reproducible on both iOS and Android devices. Note that it doesn’t reproduce when using Metal API.

Comments (12)

  1. frozenpepper

    Oct 26, 2015 01:26

    Still existing as of Unity 4.6.9 Open GL2 on iOs

  2. qklxtlx

    Sep 11, 2015 13:28

    I'm using 5.1.1f and I can confirm this still exists

  3. kenli

    Sep 10, 2015 09:55

    We have similar issue on Unity v4.6.8 for iOS IL2CPP build.
    Is it already fixed on Unity 4 version, instead of Unity 5?

  4. BenouKat

    Jun 04, 2015 13:51

    Can be the same thing ?

    http://forum.unity3d.com/threads/unity-version-5-0-1-dynamic-batched-objects-randomly-disappear.321705/

    If it is, it's still not resolved. Re-open the issue please.

  5. Bilelmnasser

    Jun 03, 2015 09:56

    this still not resolved at unity 5.0.2 too with all current patchs

  6. gshape

    Apr 17, 2015 15:26

    Unfortunately, this is not fixed in 5.0.1f1 still (for me at least).

  7. Internet

    Apr 14, 2015 16:36

    Still experiencing this issue on iPad Air with Unity 5.0.1f1

  8. twiesner

    Apr 06, 2015 15:49

    None of the temp fixes out there are working for me. Still occurring in 5.0.1 but issues have become more frequent with latest unity. Issue is related to the draw buffers.

  9. LepR

    Apr 05, 2015 22:22

    Same problem happens to us. Dynamic batching works fine on Android/Web and even iPad mini 3, but crashes on iPad 4. Turning it off solves the problem
    Tested with Unity 5.0.0p2 - 5.0.1

  10. manny003

    Apr 03, 2015 22:31

    Just happened to me again. This time using the built in Unity primitive Quad mesh and the "Mobile/Transparent/Vertex Color" shader -- crash!!

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.