Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
4.6.0b15
Issue ID
625577
Regression
No
The Inertia of ScrollRect doesn't clear when all children of ScrollRect are destroyed
To reproduce:
1. Open attached project
2. Open ListViewTest scene
3. Drag ListView
4. Click Close button when moving ListView with Inertia (all children of ScrollRect are destroyed on closing).
5. Click Open button (new objects are created on opening)
6. Notice that list of created objects is moving (new objects still have Inertia of destroyed objects)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment