Search Issue Tracker
Fixed in 3.0.0
Votes
0
Found in [Package]
2.0.1
Issue ID
1188483
Regression
No
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameObject is created
How to reproduce:
1. Create a new project and add the TextMeshPro package
2. Create a "TextMeshPro - Text" GameObject via Create > 3D object > TextMeshPro - Text
3. Select the GameObject and observe attached components in the Inspector window
Expected result: the prefab's Canvas Renderer component is not hidden
Actual result: the prefab's Canvas Renderer component is hidden
Reproducible with:
TMP 0.1.2 (2018.4.10f1, 2019.2.8f1, 2019.3.0b6, 2020.1.0a8)
TMP 1.2.2 (2017.4.32f1)
TMP 1.4.1 (2018.4.10f1)
TMP 1.5.0 (2018.4.10f1)
TMP 2.0.1 (2019.2.8f1, 2019.3.0b6, 2020.1.0a8)
Note: creating a prefab from the GameObject and vice versa makes the component visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment