Search Issue Tracker
Won't Fix
Votes
1
Found in
4.0.0f7
Issue ID
512356
Regression
Yes
Terrain Exporting to Beast takes longer than in 3.5.
Terrain Exporting to Beast takes longer then in 3.5.
Repro Steps:
1. Launch 4.0.1f2 with attached project
2. Bake the terrain with / without a normal map texture
- I've not seen a difference in having one or not, though user says he does.
3. The process to export the terrain to Beast takes a lot longer then in 3.5
Desired outcome: Optimize and speed up the process of exporting terrains to beast
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Add comment