Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.3f1
2017.2.0f3
Issue ID
754846
Regression
Yes
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo:
1. Right-click > 3D Object > Terrain
2. Terrain Component > Paint Trees > Edit Trees > Add Tree
3. Delete tree asset used by terrain > Select terrain in scene
4. Observe crash
Actual Result:
Editor crashes
Expected Result:
Editor shouldn't crash and the 'Paint Tree' setting should notify for the missing prefab
Frequency:
Always
Not reproducible with:
2017.1.0f3
Reproducing in:
2017.30b9, 2017.2.0f3
Environment:
2017.30b9
Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search Window text fields have no validation for number of characters entered which leads to Out of memory Errors or Freezes
- Preferences Button is replaced with the loading icon whenever a Search Background Task is active
- [Quest] Screen flashes for several seconds when enabling microphone permissions
- Special Values from SurfaceOutput Struct are stripped when using them in the #if UNITY_PASS_FORWARDBASE directive
- Loading icon becomes highlighted when hovered over in the Search Window
This is a duplicate of issue #851817