Search Issue Tracker

Not Reproducible

Votes

5

Found in

4.5.0b1

Issue ID

588418

Regression

No

"SUCCEEDED(hr)" error message is hard to understand

Graphics - General

-

"SUCCEEDED(hr)" error message is hard to understand.

To reproduce:
- Open attached project on a computer with DX10 GPU
- Launch "_SimpleComputeBuffer" scene and hit Play
- Observe the "SUCCEEDED(hr)" error message in Console

Actual result: As a user it is hard to understand what this error message means.

Expected result: An error message that explains what the issue is.

A screen shot is also attached.

Comments (5)

  1. SpiritWalker

    Sep 12, 2016 00:37

  2. flashmandv

    Sep 08, 2016 16:12

    It happens every time I built or play.
    Another error pops next to this:
    rc.right == m_GfxWindow->GetWidth() && rc.bottom == m_GfxWindow->GetHeight()

  3. sosh

    Aug 08, 2016 14:28

    Same problem here.

  4. _EdzUp_

    Aug 18, 2015 13:01

    I think its daft that the editor itself requires DX10 to actually do things everything is fine and dandy on a DX9 GPU its only every popup and editor function that throws the message to the console.

  5. LoneBlackfang

    Jul 11, 2015 22:15

    this error shows up due to the fact the Unity 3D now uses DX11 and your computer is unable to run it correctly

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.