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Fixed in 5.2.2

Votes

1

Found in

5.2.0f2

Issue ID

722757

Regression

No

[Substance] Any substance that does not output basemap uses normal map for albedo in standard shader

Substances

-

Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into Unity substance material will place the generated normalmap into the albedo slot.

To reproduce:
1. Open attached project
2. Click on the ConsolePod substance
3. Note that in the inspector the substance material is using the normal map of albedo

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